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 Forum index » Games & Gaming » Computer Console/RPGs » Dragon Age » Official Campaign - Spoilers Allowed
Tough battles
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 Tough battles

Rather than post 'em individually, maybe having one thread for the lot, with tactics, seems like a good idea.

Ser Cautherine: never again. The Summer Sword is nice, but nowhere near compensation for the ass-kicking I took to get it. Good gods, I cheated horrifically with runscript healplayer and Alistair still died. I can't post tactics for this one, since I cheated so horribly.

Gaxxkang: disappointing. I wasn't even remotely tempted to cheat. It never even crossed my mind. I went in with my warrior PC who has specializations in Templar and Champion. "Rally" and a "cleanse aura" or two, and we pwned him. Seriously. The party was Alistair, Zevran and Wynne. I think Zevran was the one who finally did him in with his massive backstab damage. PC was wearing Juggernaught armor and equiped with an axe set with some serious runes. Alistair was wearing the Armor of the Legion and Duncan's shield and equiped with Topsider's Honor (he died). Zevran was wearing Wade's Superior Drakescale armor and equiped with that Greywarden rogue axe and the Rosethorn dagger. Alistair's AI sucks since I never much bothered with giving him tactics slots. Zevran is set up for typical assassin attacks. I meant to see if I could control Zevran and get him in a position to backstab, but I forgot, and left the control to the player. The PC took two healing pots, and Wynne healed Zevran a bunch of times, though she never seems to heal Alistair, for some reason, and she was busily rejuvenating the PC and chugging lyrium pots, but she pretty much stayed out of the battle.

PostPosted: Wed Nov 18, 2009 6:45 am
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Sable


Joined: 10 Jun 2008
Posts: 298
Location: The Dreaming
Redcliffe Zombies: I had so much trouble with this fight (pre-patch, on PC and Normal difficulty). It was the first major difficulty spike I hit, mostly because I was trying to keep the damn militia alive. Then I stopped caring, pulled everyone back to the hill, and Fireballed the thickest clusters of enemies without regard for militia. Piece of cake. Setting it to Easy wouldn't have decreased friendly fire any, since Easy only deals zero damage to PARTY allies.

Revenants: Never had too much trouble with these guys, except one in the Brecilian forest that summoned twenty zillion skeletons alongside it. It's immune to lots of spell damage types, so I stuck my mage PC on Arcane Warrior mode with Spellweaver after she froze the skellies and had her hack away at it alongside Zevran and Alistair while Wynne healed them.

Broodmother: There's something to be said for pulling everyone back out of the reach of her tentacles (or using Crushing Prison/Force Field on the ones that get too close) and dropping Inferno and Tempest on her. As an added bonus, it also kills most darkspawn that come from behind her, though you still have to contend with the ones that come from the side. Depressingly cheap, but I was so sick of the Deep Roads by then that I didn't care.

Flemeth: This one was basically a war of attrition for me. Shale and Alistair tanking, PC and Wynne plinking away and healing, PC tanking in Arcane Warrior mode with Spellweaver and the Armor of the Legion after Alistair fell for the second time since the cooldown on Revival is so damn long. It's not terribly hard tactics-wise since her moves are pretty predictable, just long as hell chipping away at all her health.

As a side-note, some non-boss battles ended up being surprisingly tough not due to red monsters, but sheer number of monsters. At that point, a Crushing Prison on one yellow monster and a Force Field on another has usually been enough to buy me enough time to destroy the other monsters, then deal with the harder ones.
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PostPosted: Wed Nov 18, 2009 7:03 am
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Broodmother: underwhelming. The party was Alistair, Zevran, and Wynne, and we pretty much mopped the floor with her. I was feelilng jealous because everybody else had great kills except for the PC, so I had everybody else pling her with missiles while my PC waded in to battle her. Yeah, I went through a lot of healing pots, at least 6, but it wasn't anything to write home about.

Arl Howe, however, gave my party trouble.

Arcane Horror: jeez, Louise! Alistair and my PC were dead, and it was just Wynne and Zevran. Zevran took out the undead while Wynne alternated between attacking the Arcane Horror with staff blasts and healing Zevran. That battle was touch-and-go.

PostPosted: Wed Nov 18, 2009 7:13 am
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Shades


Joined: 24 Mar 2008
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Broodmother: Agreed, it was pretty easy, I made my party stay where they started and let my mage dump every highest level primal spell on the thing (along with a fireball whenever it was ready). My melee characters got rid of any tentacles or darkspawn that came near us.

For a mage the cone of cold (or whatever it is called) was one of my most useful spells, just don't drop a fire spell right after it as I think that might defrost the target <.<

Ugh, can't think of much right now Razz
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PostPosted: Wed Nov 18, 2009 10:50 am
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Jinjer


Joined: 28 Dec 2008
Posts: 892
Location: This side of insanity... or was it the other?
Ser Cauthrien: Uaaargh. The horror >.< Toughest fight in the whole damn game.

Tactics: I had my mage dump a Tempest into the main hall before entering. Then run away like hell. The only way I could beat the bastards was by separating them (the archers stay in the main hall). Go down the corridor and duck into one of the siderooms to get out of the line of fire. Now you "only" have to deal with Cauthrien and the melee fighters. Still a nightmare. Finished the remaining soldiers by dumping Blizzard and Tempest into the main hall from afar and waited till they came to me.
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PostPosted: Tue Mar 16, 2010 1:43 pm
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Sable


Joined: 10 Jun 2008
Posts: 298
Location: The Dreaming
Jinjer wrote:
Ser Cauthrien: Uaaargh. The horror >.< Toughest fight in the whole damn game.

Tactics: I had my mage dump a Tempest into the main hall before entering. Then run away like hell. The only way I could beat the bastards was by separating them (the archers stay in the main hall). Go down the corridor and duck into one of the siderooms to get out of the line of fire. Now you "only" have to deal with Cauthrien and the melee fighters. Still a nightmare. Finished the remaining soldiers by dumping Blizzard and Tempest into the main hall from afar and waited till they came to me.


That's EXACTLY what I did with Cauthrien, and she was still full of evil. So satisfying cutting that smug b*tch down, though Very Happy

PostPosted: Fri Mar 19, 2010 12:21 am
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CateranLlama


Joined: 25 Mar 2007
Posts: 118
Ser Cauthrien, the hardest fight in the game. No question.

This is my second play through, on the first run through I did the whole prison escape thing, this time I was determined to see the other option. I'd gotten more than a little used to having Shale tank _everything_ for me so my group set up wasn't what I was used to. I think I wound up reloading four or five times trying out different strategies. What wound up working was putting Morrigan on one side of the library or whatever the room you can run into is and my mage on the other and having them swap out who had her attention. Basically, I cast a couple hexes on her as we were running away, then had Morrigan Force Field me when she was about to hit me. Then Morrigan cast some highly attention getting spells about the time the force field was going to wear off, then my mage force fielded Morrigan as the knight ran across the room to her. My other two characters (a rogue and a warrior) wound up just chasing the knight, picking away at her. I went through almost every lyrium potion I had. lol

Edit: And then I had to kill her again at the landsmeet?? At least she's not nearly as tough the second time around...
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PostPosted: Mon May 03, 2010 3:35 am
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